All work

Mini project — 3D

26 Kiosk.

Blender  |  Photoshop

A stylized 3D kiosk scene designed around the 1881 mascot and visual identity. The project focuses on modeling, lighting and scene composition in a compact isometric format.

01 — The scene

One kiosk,
one year.

The whole scene sits on a single rounded platform, lit from above so the brand colours carry the composition rather than the geometry.

An isometric 3D kiosk on a rounded platform, with 2026 spelled out in large blue and red numbers above it, a Kiosk sign, arcade stools and the 1881 mascot standing beside the counter
The final frame
Context
In-house Project
Tools
Blender, Photoshop
Discipline
3D modelling & lighting
Year
2026

02 — In motion

Two passes
around it.

Two short loops circling the same build. Press play — they stay still until you ask them to move.

First pass
Second pass

03 — Made with

Tools & software.

  • Blender — modelling, lighting and rendering
  • Adobe Photoshop — textures and finishing