A few things I’ve been up to
A short list, on purpose. I keep only the projects that stayed in use long after the launch week — the rest taught me something and moved on.
Agames · 2026
A board game set in ancient Egypt — box, cards, rulebook and a very long campaign page, all drawn as one world.
Ongoing
Extending an established brand character through new expressions, themes and use cases, without losing its identity.
2025
An exploration of automated brand creation for small businesses in a rapidly evolving AI landscape.
Ongoing
Building better content standards for a more consistent customer experience across thousands of business profiles.
Ongoing
Exploring how businesses can express identity, credibility and personality within the 1881 ecosystem.
Mini projects
Small things made to learn, explore and build. Sometimes they stay here. Sometimes they end up somewhere bigger.
3D · 2026
A low-poly scene modelled and rendered in Blender, with the 1881 character out searching by boat.
3D · 2026
A stylized kiosk scene built around the 1881 mascot, modelled and lit in Blender.
3D · 2025
An isometric scene about search and information discovery, modelled in Blender and animated in After Effects.