Selected work — 01–08
A short list, on purpose. I keep only the projects that stayed in use long after the launch week — the rest taught me something and moved on.
Board game · Agames · 2026
A board game set in ancient Egypt — box, cards, rulebook and a very long campaign page, all drawn as one world.
Identity · 2025
A wordmark for a mountain lodge that needed to feel warm at −20°C.
Product design · 2026
A self-serve logo tool for 1881 — a designer-curated identity for every small business, in under a minute.
Service design · Ongoing
Building better content standards for a more consistent customer experience across thousands of business profiles.
Experience design · Ongoing
Exploring how design, accessibility and content quality shape the first impression of a business online.
Brand design · Ongoing
Extending an established brand character through new expressions, themes and use cases, without losing its identity.
Interface · 2023
A booking flow for cabins beyond mobile coverage. Three screens, then silence.
Packaging · 2023
Labels for a spruce-tip syrup, printed on uncoated stock in one color.
Mini projects
Evenings and weekends. No brief, no client — just practice kept warm between the big ones.